
What is cloud gaming? What is cloud space at all? You can access virtual space or the Internet with any hardware, upload files in this space, and access it forever. What does play in the cloud mean? It refers to the ability to stream the game (meaning streaming the game itself, not being a streamer!) on any device with Internet access.
For example, you have an Xbox, but now you don’t have access to it for any reason. Your device may be under repair at the shop, or you may have lent it to a friend. So, what can you do? You must enter the Xbox application on your PC, laptop, or mobile phone and then experience your favorite game. Easy, Peasy! Cloud gaming means you can play with any hardware that connects to the Internet. So you won’t have to worry about having a console anymore.

Cloud Gaming, what is the story about?
As you read this article, many cloud gaming consoles are born in different countries. Now gamers can easily play Forza and Witcher on their smartphones. Recently, many smart TV brands also support cloud gaming apps, which means that even the TV hardware can run heavy video games. All these take place only with the support of the Internet and streaming.
Now you might think that the internet connection may sometimes be unstable! That’s true. But it cannot be denied that Cloud Gaming will change the gaming industry. Indeed, traditional gaming consoles and the hardware we play with aren’t going away anytime soon; But Cloud Gaming will add more gamers to the gaming community.

Cloud Gaming Ups and Downs
According to the latest statistics, the cloud gaming industry will reach a profit of 6 billion dollars by 2024. A significant number compared to the total value and profitability of the gaming industry. Many giant companies are investing in this area, so it is clear that this path has a bright future ahead.
But this path is also a challenge. Google Stadia, Google’s gaming platform that focused only on cloud gaming, was shut down this year. In the beginning, Stadia tried hard to attract a large audience. It can even be said that it was successful, however. But it continued to become weaker and weaker. Google added a series of famous and well-known game makers to its team, and they were supposed to make exclusive games for Stadia so that more users and gamers would step towards this platform and cloud gaming. The closure of Stadia had many reasons, but all those game makers gradually separated from Stadia, the games were canceled one by one, and Google did not make much effort to promote this platform.

The future of cloud gaming?
Stadia became a good example and a lesson for game makers, publishers, and gamers. Of course, things that happened to Google created a clear path for other activists in this field. Now companies can learn from mistakes and the way of cloud gaming and take more confident steps.
Shortly, more smart TVs and handheld consoles will support cloud gaming. According to the trend and structure of Internet connections around the world, little by little, physical hardware is being collected from homes. Of course, we must pay attention to the critical point that this path is long. Cloud gaming will take over only some things within one to two years. But the future in which we can sit on the bus, and play on clouds with our smartphones, is not far away.
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